Bad game design choices: The Minimap
Submitted by Duion on
This is a new kind of series of blog posts and it is about bad game design choices that are used very commonly and hardly anyone pointing them out. I don't want to go nitpicking about minor design flaws, but about things that have the potential to ruin a whole game, yes not just parts of the game, but absolutely everything.
- Read more about Bad game design choices: The Minimap
- Duion's blog
- Log in to post comments