Blogs

Uebergame 1.1.1.0 released

This version adds 3 complete new levels in the tropical pacific style, with 4 variations each as known from the other levels, like at dawn, by day, by night and in rain.

1.Pazifik_Kitney_Beach: A small tropical island with moderately dense vegetation, it is very symmetrical, to offer better balance on teamplay modes.

Uebergame 1.1.0.0 released

New features:

-New Pazifik Islands level in dawn/day/night/rain versions

-An extra version of the Pazifik Islands level for main menu background also in dawn/day/night/rain versions

-New system that displays main menu background levels from random viewpoints for more variation

-New game type called "Marked for Death"

-Some general game scripts cleanup

Uebergame 1.0.9.0 released

​Version 1.0.9.0 adds 4 new maps and a new game type called RtF (Retrieve the Flag)

​The rules for Retrieve the Flag are as follows:

​Each team starts in his own base or on their own side, its the same spawns as in Team Deathmatch. Then players have to get the flag that is placed somewhere in the map on a flag spawner and bring it to a capture point.

Uebergame 1.0.7.0 released

Finally version 1.0.7.0 is out.

Download: http://duion.com/games/uebergame/main


This is also the two year anniversary of Uebergame. It was two years ago when the first alpha was released on 24th december 2014. It is not on steam since that, the Steam version was released roughly one year later at 26th october 2015.


Main new features are:

-Bots !!!

-Engine and renderer update for better performance

-Visual interface overhaul

Uebergame 1.0.6.0 released

This update mainly adds new levels and assets.

The new level PB_Gummifeld consists of one large area containing multiple paintball fields, 4 teamplay fields and 2 deathmatch arenas.

Each paintball field can be played individually in DM and TDM mode or the whole map can be played at once without boundaries.

Uebergame 1.0.5.0 released

Uebergame 1.0.5.0 brings a complete redesign of the game mechanics and lots of new features.

It is the biggest update so far and involves a complete restructuring of the game's code, which is the reason it took so long, especially since a lot of testing was needed to get it halfway stable.

There are so many changes, that the list would be too long, so I only list the big major changes.

You can download it as always at the downloads section.

Changelog:

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