On duion.com I offer mostly unedited texture photos and I often got comments like "Oh but they are not ready-made yet, so they are not useful" so instead of answering all those individually I will write a ready-made answer for this here.
This is kind of a follow up to my previous blog: "Why I don't use the GPL-license" since I realized the problem is much bigger than just the question what license to use, the problem expands to the whole open source movement.
First when I got into game design I did not bother that much about licenses, I thought open source is open source. Torque3D was MIT-license, which is a liberal license, so I thought, well good for me that the license is so liberal and I just kept it as it is.
Hello Internet, over all those years of being into open-source game development I just have to tell someone my experiences with that.
Let's just start with the biggest problem right ahead and the biggest problem with the nonexistent open-source game development community is its nonexistentness and the biggest problem with nonexistent things is, that they don't exist.
People keep asking me, if I will make a Battle Royale game mode for Uebergame, because it is so popular now, but I always found it boring and retarded.
Around now would normally be the time for releasing a new update for Uebergame, but there is none, since I thought I will take a break and do other things and skip one update, well not the update, but the planned time period for developing it.
This version adds 3 complete new levels in the tropical pacific style, with 4 variations each as known from the other levels, like at dawn, by day, by night and in rain.
1.Pazifik_Kitney_Beach: A small tropical island with moderately dense vegetation, it is very symmetrical, to offer better balance on teamplay modes.
-New Pazifik Islands level in dawn/day/night/rain versions
-An extra version of the Pazifik Islands level for main menu background also in dawn/day/night/rain versions
-New system that displays main menu background levels from random viewpoints for more variation
-New game type called "Marked for Death"
-Some general game scripts cleanup
Version 18.104.22.168 adds 4 new maps and a new game type called RtF (Retrieve the Flag)
The rules for Retrieve the Flag are as follows:
Each team starts in his own base or on their own side, its the same spawns as in Team Deathmatch. Then players have to get the flag that is placed somewhere in the map on a flag spawner and bring it to a capture point.