Blogs

Uebergame 1.0.5.0 released

Uebergame 1.0.5.0 brings a complete redesign of the game mechanics and lots of new features.

It is the biggest update so far and involves a complete restructuring of the game's code, which is the reason it took so long, especially since a lot of testing was needed to get it halfway stable.

There are so many changes, that the list would be too long, so I only list the big major changes.

You can download it as always at the downloads section.

Changelog:

Huge update for texture photos

Almost 1000 new texture photos added, 853 to be accurate, but in total well over 3000 now.

Normally I don't post updates on new content in the art section, ony for big changes like this time.

They are all from my archive from which I was too lazy to sort out and upload so far. I'm still far behind my schedule, but priority is the work on Uebergame.

So check them out, if you want and did not notice already: http://www.duion.com/art/texture-photos

Uebergame 1.0.4.0 released

After a bit of delay version 1.0.4.0 is finally out.

It brings a new game-mode: Paintball Deathmatch, which is instagib gameplay, since one hit "kills" the opponent, so be careful. It can be played on the already existing maps, if you want to play it look out for servers that run it.

Uebergame 1.0.3.5 released

Since the initial release turned out to have a bunch of issues here and there I hurried to bring out a hotfix update to fix some of them and also add some new content for more variation.

Changelog:

-New level variations added: Dawn, night and rain versions for TG_BuildingSite, TG_DirtPit and TG_Fields for a total of 9 new different weather settings.

-Some bugfixes that should make servers a bit more stable.

-Default settings changed to better values for new players.

-Settings in server options now save.

Uebergame now available on Steam

Finally I found some time to get the steam release ready, you can download and play Uebergame now through Steam.

Steam store page: http://store.steampowered.com/app/391780/

My goal is to provide a community project based on Torque3D and I chose Steam to be able to reach a wider audience.
Now I got all the work needed for the release process done and finally it is released.

Uebergame has now been greenlit.

Just a quick update: Übergame has now been greenlit by the community on steam. So thanks to all who have voted.

The release preparations can now begin. I think it will be released with the next version 0.03, so hopefully there will be a bunch of new content and some new features in that release also.

http://steamcommunity.com/sharedfiles/filedetails/?id=443787613

Tutorials Section Opened

The tutorials section will contain simple tutorials on how to do things.

I plan to do some tutorial series on topics like art and game design, that will go there. But I will also add tutorials from all other topics I will encounter and that seem worthy for me to add, into it.

My goal is to provide short easy to use tutorials focused on a goal hot to do something certain. It will also serve as some kind of notebook for me, so I will have the information always around.

Uebergame version 0.02 released.

Just wanted to inform you that the next version of Uebergame is done.

As always you can get it at the games section.

For screenshots and other updates visit moddb.

Most of the time I spend with bugfixing and Linux support, there are still some issues left but it works for now.

New in this version is 64 bit support for Windows and 32 bit Linux as well as some optimizations, so it should run smoother now, version 0.01 was 32 bit Windows only.

There are official IRC channels for Duion.com now.

Just wanted to announce our official IRC channels, you can go there if you have questions and/or suggestions to site related topics or just want to chat. It is also intended as a place to find other people to play Übergame.

The channels are on irc.freenode.net :

#duion.com and #duion.com-de (for germans)

 

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