This is kind of a follow up to my last blog post about how promoting popularity is insane. I thought more about this and the whole problem goes much deeper, since popularity nowadays is not even decided by humans anymore for the most part, but by machines, that supposedly know better what humans want, than the humans themselves. The algorithms itself may be intelligent, or let us say, they do what they do, the problem is more the human error that made them and the human error that is put into them, which then is turned into more human error by the computer.
There seems to be a strong and rapidly growing trend in our current society and on many platforms to promote only "popular" things or content. To many people this may seem normal and logical, but if you think about it more it looks more like total insanity.
Popularity as an argument is probably one of the biggest insanity that exists in this world. It seems that most people I meet are only able to make "arguments" based on popularity. One of their first responses in an argument is often something like this:
Have you ever wondered why most open source communities or projects never grow? Well most people of course have not, but I have, which probably already leads us to the main reason: Nobody can see that this problem even exists.
This is kind of a follow up to my last blog post, but with a more specific example, I had lots of experience with myself.
Most people probably never considered to join that movement anyway, since they are not for free or open source software, but this advice is for people that are for free and open source software and understand why you should be for it.
This is another important life lesson I have learned. I'm not sure yet if it is a universal rule and one should absolutely never join groups or if it just should be a general guideline that one should be skeptic of the groups and joining them sometimes is justified. After many experiences of that kind I tend to think it is some kind of universal rule and absolute statements sound better anyway.
Recently I realized how genius the invention of social media is, it is probably one of the biggest cons to ever exist.
Let me make an analogy:
Well quitting Opengameart turned out to be much more complicated than I thought. I hardly ever experienced so much back-stabbing and dishonest behavior. Initially I wanted to go through all lies and correct them, but I thought I keep it short instead, since the fact, that they constantly have to censor me should be proof enough, that their version does not hold water and I don't really care about that drama, I just wanted to leave, but they would not let me.
I decided to quit Opengameart, it was a hard decision, but finally I was fed up with it.
This is also kind of a little follow up to my blog post "The benefits of quitting social media" where I explain the many downsides to social media and since I want to practice what I preach, I decided to quit that social media platform as well.
So you have to consider you are supposed to be the good guy, fighting against the evil big companies with their evil proprietary products and then everything you do is trying to steal their intellectual property, steal their fame, steal their creativity, steal their brand, steal their users etc. Sure many companies do that as well, but in the business world, the default is still, that every company has it's own product, in their own style, their own brand name etc, but in the open source game development scene the default seems to be, to just steal everything and be a copycat. This amazes me again and again how nobody can see the issue in there.