Games

The dumbing down of gamers

After writing the recent blog post "The dumbing down of games" I started asking myself the question: Is it the dumbed down games that create dumbed down gamers or is it dumbed down gamers that require dumbed down games?

It most likely is a combination of both, the question is more what is the bigger factor or the root cause.

The dumbing down of games

This is a topic I wonder why not many people already talk about this, it is the dumbing down of games.

It is probably because most gamers today are young and they don't know how it was in the past and for the older people maybe because their memory is not working anymore. However let me tell you how it was in the past and go through each step you needed or did go through in order to play a computer game:

The potato farmer problem in open source

One issue leads to the next and the potato farmers kind of arise out of the denial of technological progress in the open source gaming community. Most often those are open source game developers or advocates and probably out of their denial of technological progress they use the argument "But it runs on old hardware" to justify, why they never improve or care to improve.

Open source gamers are in denial of technological progress

This is kind of a part two of the open source gaming community in denial. There are so many aspects to this problem, that I probably need multiple articles about it. The last blog post covered the problem that the open source gaming community is in denial of them failing in terms of market share and this one is more about how they do not even understand the concept of improving in technological progress, like most of the rest of the world does. You understand?

The open source gaming community is in denial

As an open source game developer I needed to search for methods to market my game and since the mainstream market is not my main target group I needed to search for alternative ways for marketing. So I searched what open source gaming communities there are and also what Linux gaming communities there are, but there were not that many active ones and the "active" ones I found basically all live in denial and therefore are as good as inactive.

The emperors new games

This is a phenomenon I observed for quite a while now and I call it "The emperors new games" based on the fairy tale "The emperors new clothes" because the phenomenon is so similar.

The emperors new games are games that look new and great, but in reality they are nothing new or great, in short overhyped games.

Uebergame 1.1.2.0 released

This update adds a mostly nonexistent Battle Royale game mode and 4 completely new large scale levels exclusively made for that game mode.

The backstory is that, since almost every multiplayer game has Battle Royale style game modes now, I thought I need that as well, or better said, people suggested that to me. I even met people who wanted to team up with me creating such game modes, two of those seemed serious with it, so we set up tasks to do and a schedule, where I would be designing the levels and the other person would do the coding.

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